Devlog 06: Brazier for the Sky


 Following from my last post, I added some environmental effects that react to the player. It doesn't change the gameplay but just adds a little something special to playing. I thought this made the environment 'pop'. I also animated the player character.

The aim of this project was to learn some game dev skills and I think I have achieved that. I already have a few ideas for my next game that build on the skills I have gained. If you are curious about what I have planned next feel free to follow and I would love to hear what you think of Brazier for the Sky.  

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