Devlog 06: Brazier for the Sky
Brazier for the Sky » Devlog



Following from my last post, I added some environmental effects that react to the player. It doesn't change the gameplay but just adds a little something special to playing. I thought this made the environment 'pop'. I also animated the player character.
The aim of this project was to learn some game dev skills and I think I have achieved that. I already have a few ideas for my next game that build on the skills I have gained. If you are curious about what I have planned next feel free to follow and I would love to hear what you think of Brazier for the Sky.
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Brazier for the Sky
Reignite the sun.
Status | Released |
Author | Covenesque |
Genre | Platformer |
Tags | 2D, Arcade, Casual, Godot, High Score, Singleplayer |
More posts
- Devlog 07: Brazier for the SkyOct 07, 2024
- Devlog 05: Brazier for the SkySep 22, 2024
- Devlog 04: Brazier for the SkySep 16, 2024
- Devlog 03: Brazier for the SkySep 13, 2024
- Devlog 02: Brazier for the SkySep 12, 2024
- Devlog 01 - Brazier for the SkySep 12, 2024
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