Devlog 06: Brazier for the Sky
Brazier for the Sky » Devlog
![](https://img.itch.zone/aW1hZ2UvMjk2MzAwMS8xNzk1NjQ1My5wbmc=/x200/MJPOZ7.png)
![](https://img.itch.zone/aW1hZ2UvMjk2MzAwMS8xNzk1NjQ1OC5wbmc=/x200/e5c0Sw.png)
![](https://img.itch.zone/aW1hZ2UvMjk2MzAwMS8xNzk1NjQ2MS5wbmc=/x200/PbCHfu.png)
Following from my last post, I added some environmental effects that react to the player. It doesn't change the gameplay but just adds a little something special to playing. I thought this made the environment 'pop'. I also animated the player character.
The aim of this project was to learn some game dev skills and I think I have achieved that. I already have a few ideas for my next game that build on the skills I have gained. If you are curious about what I have planned next feel free to follow and I would love to hear what you think of Brazier for the Sky.
Get Brazier for the Sky
Brazier for the Sky
Reignite the sun.
Status | Released |
Author | Covenesque |
Genre | Platformer |
Tags | 2D, Arcade, Casual, Godot, High Score, Singleplayer |
More posts
- Devlog 07: Brazier for the Sky66 days ago
- Devlog 05: Brazier for the Sky81 days ago
- Devlog 04: Brazier for the Sky87 days ago
- Devlog 03: Brazier for the Sky90 days ago
- Devlog 02: Brazier for the Sky91 days ago
- Devlog 01 - Brazier for the Sky91 days ago
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