Devlog 03: Brazier for the Sky


Here's the latest update on the game I am making. In the video you can see I have added raindrops, some ice, and iceballs. There is also some health that looks like a fireball.

The health was interesting to add. As I didn't want a health bar I made the length of the fire be the health indicator. The more water you hit, the less fire you have. The more fireballs you collect the higher the fire. The blocks also explode when you heat them up. 

I still need to make a proper player animated character. 

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