Devlog 02: Brazier for the Sky
Video: https://youtu.be/mBUuOdvJQY8
Here is a glimpse of my game in its early stages. You can see in the video some basic movement and jump mechanics. The platforms are randomly generated and the colour of the blocks too.
In trying to work out how to change the colour, I accidentally came across a way to make them appear as though they are being heated by the fire. I used this to create instances where the block can be deleted allowing access to higher areas. This allowed the player to think more critically in their gameplay as there is no preset path to climbing higher. This also allowed me to limit the jumping to only two blocks as I knew there were enough opportunities for the player can climb. Therefore the blocks could be clustered together more.
Get Brazier for the Sky
Brazier for the Sky
Reignite the sun.
Status | Released |
Author | Covenesque |
Genre | Platformer |
Tags | 2D, Arcade, Casual, Godot, High Score, Singleplayer |
More posts
- Devlog 07: Brazier for the Sky45 days ago
- Devlog 06: Brazier for the Sky54 days ago
- Devlog 05: Brazier for the Sky60 days ago
- Devlog 04: Brazier for the Sky66 days ago
- Devlog 03: Brazier for the Sky69 days ago
- Devlog 01 - Brazier for the Sky70 days ago
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