Devlog 04: Brazier for the Sky
Brazier for the Sky » Devlog
In this video, I show how the start gameplay differs from later gameplay. The background changes darkness making the light more prominent and creating new challenges for the player. This is a gradual change. Other gradual changes include the rising amount of rain and other elements.
Also added lightning! It works a bit like a jump scare in the game. Had a few unintended consequences that I left in as it gives a bit of a panic when playing.
I still need to animate the player...
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Brazier for the Sky
Reignite the sun.
Status | Released |
Author | Covenesque |
Genre | Platformer |
Tags | 2D, Arcade, Casual, Godot, High Score, Singleplayer |
More posts
- Devlog 07: Brazier for the SkyOct 07, 2024
- Devlog 06: Brazier for the SkySep 28, 2024
- Devlog 05: Brazier for the SkySep 22, 2024
- Devlog 03: Brazier for the SkySep 13, 2024
- Devlog 02: Brazier for the SkySep 12, 2024
- Devlog 01 - Brazier for the SkySep 12, 2024
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